Monday, January 3, 2011

Bay Area Daylight Gain

Vashj'Ir - part


Having finished the quests in Hyjal, I opted to return to Vashj'Ir and finish the quests in that region, before taking the plunge into the Maelstrom.


With thanks to Nespirah, the adventure continues to the Vashj'Ir ruins of the ancient elven city plunged into the abyss at the end of the War of the Ancients with the Nazjatar capital and birthplace of Lady Vashj. The ruins are full of naga, and in fact is their headquarters.


Earthen Ring Besides, our company is made up of Captain Taylor and his soldiers, that those who have saved the day by the naga of the wreck.
With difficulty we manage to establish an outpost in the lower part of the ruins (more than an outpost of the whole class, equipped with energy fields that keep out water).


Using bombs, made from fruits marine (haha), we try to coordinate an attack on the upper terrace, but it is successful. Almost all soldiers are killed, the naga are affected but their number is practically infinite. We find ourselves fighting back to back on the terrace of Vashj'Ir with a continuous stream of enemies coming. However, the defeat is not total confusion in general we can with the help of Wavespeaker Valoren to discover the purpose of the naga.


Through the visions of the recent past is embodied a naga, Naz'jar Battlemaiden , and the missions take place in his shoes. In practice, these ruins have won recently, tearing the Kvaldir (men-giants are those that proliferate on the shores of Northrend). Coming in the central temple Naz'jar Lady, Queen of the Nagas of Vashj'Ir, called for an army of Faceless , monsters of the Old God, with whom he has swept away the remaining Kvaldir retreat (except for their leader ... he was swallowed by the Kraken). The naga is now preparing to attack the basic water at 'Abyssal Breach to enter nell'Elemental Plane of Water, or rather to get to Abyssal Maw .



fled from the ruins, we are able to rise to the surface and climb on the rescue ship of the Alliance. It 's time to go on the offensive, and the gnomes of Gnomeregan led to what he does for us: the Pincer X2 .



With Pincer you enter an incredibly large underwater cave, where it remains for a try of this not very relevant. ; Quests especially a concern similar to other giant clam Nespirah (the poor clam dies, but the naga in it are wiped out). However, it is nice scene with the Merciless , an octopus that will stick to the head and then makes you do what he wants (video below).


The last major quest that remains is the final quest of Vashj'Ir. Needless to describe it, I think a much better video. I just say one thing: long live the submarine! :)





(sorry that is a bit jerky, I do not know what he was doing on my computer oO)

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