Monday, January 3, 2011

Aeropoatale Sales Jan9

Vash'Ir - part


The the first thing I did after installing and slingshots to Vash'Ir Cataclysm (... or maybe not ... I do not remember ... let's pretend that it is). I started doing this in the region, alternating from time to time to vary with Mount Hyjal.

I think now I understand that Blizzard has opted for a simplified system of quests. In the regions I visited until now there was always a main quest chain which developed a pretty interesting story, but no one is ever in a single mission in the quest log, there were always less inspired quests (like, go and do that thing important to fetch the daisies that I need so much. thank you, thank you.) but obligatory to continue. A

Vash'ir history is almost this: while you navigate to the new island disputed between Horde and Alliance, a kraken has sunk your ship and tried to kill naga. Discover what 's the evil plan of the Nagas!

Of the kraken and the first attack of naga post I talked about in the beta so overflight time and just add these three videos that show these events anyway.







The sea horse roam the region gets much easier . The flow of this region is always connected to the character of Erunak and the other shaman Earthen Ring , after having escaped the attack of the naga, we are obliged to please a spoiled little girl in a cave for some time, and then resume serious work to the south with the Earthen Ring.


This is a camp called naga The Clutch, and we found that it is the place where they are held captive by the survivors of sunken ships kraken, trapped in air bubbles. Fortunately, there are around them hungry sharks ready ready to be exploited to kill a naga camp! :)


The naga in Kelp'thar Forest are defeated, we are ready to proceeds in air next Vashj'Ir. The shortest route is a long and dark tunnel (wow!). Some friends of Erunak we face a widening in the middle of the tunnel, but the humblest naga appear just arrived back with an ambush.


The battle ends in our favor, but the head of the Naga with a wave slams every entrance to the square, and from the flight with his remaining forces. The next quest is pretty fun. The naga are on the run, an excellent opportunity to chase and harpoons directly from the sea horse. As the spear has a cooldown limited and there 'no need to aim each click corresponds to a dead naga, and is easy to unleash a wonderful carnage.


The trip to Vashj'Ir set to 'Earthen Ring continues and the next stage does not disappoint. Nespirah , a huge creature (which personally reminds me of the giant clams "Nausicaa of the Valley of the Wind") lies on the seabed. The Nagas are in possession of some gems that can only come from the poor (or poor, I do not know) Nespirah, so a tour of the monster is a must.



E 'can enter into the cavity through Nespirah not far from her eyes. The interior is so large that you can not move without a mount from the ground. There is air, and there are also soft naga. A room near the entrance contains the brain of Nespirah (!!!), with whom we can communicate by means of a crab (lol).


The poor creature has been detained and tortured by the wretched creature is digging its pearls and try to take control. Our task is about to aspirin, once killed enough naga, will Nespirah able to activate its immune system and wipe out the naga, leaving just enough time to escape.

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