Tuesday, September 29, 2009

New Doctor Letter To Patients

Flashback: Onyxia!

With the patch 3.2.2 came back to lord it over one of the most famous boss of World of Warcraft, Onyxia! In fact, the difficulty is not even comparable to that of the version for 60 levels, but, by Blizzard, not a bad idea quellla all of us back in that cave full of memories.

Personally I have not played much the end game of WoW classic, right at the time I did the dragon in Duskwood, Onyxia (unable to kill her) and URBS. But to Onyxia are particularly fond of because it was my first raid.

I can still clearly remember the moment: level 60, dressed in green stuff, there on that same ramp you see to the top post, surrounded by 30 guild members at various levels over the head with the words "Nemesys, squatting in front of us Onyxia waiting. Only now almost three years since then ... They were my last days on the Kilrogg server, the time I knew almost nothing about the game and what I would expect, but the penalty was aware of the existence of the raid.

Well, time is over for the memories, we return to talk of Onyxia. The fight has not changed much in the past (in fact I do not remember almost anything but my guild is) ... Very briefly held as follows: First stage
  • , Onyxia ground, tank across the room. Tank and Spank, paying attention to her tail which lifts people out.
  • Stage , Onyxia in flight. It all goes in the center, Melee AoE on the dragons are coming, the continue to do damage Ranged DPS on Onyxia. At one point Onyxia cast Deep Breath , a fiery blast that kills all those who are below or in front of her. In practice you have to look where he is facing Onyxia and move the sides to not get caught (taking the Deep Breath is equivalent to certain death). At this stage there is' a small novelty of appearing from time to time add large (in practice equal to the mob in the corridor to get to Onyxia), nothing serious, it is tanking and kill quietly.
  • Stage , Onyxia back to earth. Another time, Tank and Spank, there 'not even enrage.

As I said The fight is very easy in both 10-in version of 25 (Heroic versions are not there). The loot is not particularly interesting, even if they are level 245, most are useless. However, it is wrong to visit Onyxia once a week.

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Trial of the Crusader

are a lot of days I keep telling myself "I must write something about TOC, and then remind me not to have any desire or / and time do so. As part yet so I have to tell you about what happens in entering the Crusader's Coliseum through the north door with a group of 25 people.

The situation just entered is not dissimilar to that of Trial of the Champion. There is in the same arena, with the same audience. The raid has 5 bosses in the last surprise (a bit like Trial of the Champion where comes the Black Knight in reality).


Northrend Beasts






It 's the first meeting of the raid and is formed by three different Miniboss arriving a after the other without stopping.
  • Miniboss The first is to enter the arena Gormok the Impaler, a Magnataur (I would say a cross between a mammoth gorilla). The combat is simple, just move the heat (it appears randomly in a pg) and kill small Snobold jumping from the back of the boss on top of a character and pull the hair badly happened (ie, making damage). The second includes Miniboss
  • Acidmaw and Dreadscale , two ugly Vermona. First and then kills himself Acidmaw Deadscale. The only difficulty is that those who run on fire (it looks like a circle of fire around pg) when you are poisoned. The boss must be tanked by two tanks and kept his back to the boss.
  • The third and final Miniboss Icehowl is, the gigantic Yeti. It 'an interesting boss because it regularly beats the whole raid against the wall of the arena and charge a random player who absolutely must run sideways to avoid the gore (even those close to him has to move). If someone goes to pick a boss enrage you need to immediately quelled by a Hunter with tranquilizing shot, if you do not pick no one is stunned for a few seconds.


Lord Jaraxxus



enters the arena a tiny gnomes very funny warlock summons a powerful Doom Guard, Lord Jaraxxus. Unfortunately for the gnomes, the Doomguard proved greater than his ability control and, after killing his evocative, battle waged against us.

The boss is easy. In short we must treat those who have the most Incinerate Flesh , moving toward the wall when you have the Flame Legion (which brings up a pool of green fire in the pg / 1 sec), kill the Mistress when evoked and the same goes for Hell .


Faction Champions





When the fight with Jaraxxus, Tirion Fordring hard to keep calm and King Varian Garrosh Hellscream (who meanwhile have begun to bicker because of Karaxxus, the unforgettable "As pig" that screams Varian). How Tirion says, " The tournament must go on! . Once ready, Tirion begins his speech but was interrupted by that exalted Garrosh defying the alliance. A handful of samples horde jump from the stands and positions in a corner of the arena. (Of course if the raid is Ordos,

This fight was very difficult because the Ordos were not tauntabili and went around to random people Shotta. Now that you have made them tautabili has become almost a crap. The only thing that remains very important is to kill the healer first dispelled being very careful to stop treatment.


Twin Val'kyr



After the hard work for the Champion Faction you can breathe a sigh of relief because the Twin Val'kyr are much easier and fun.

The raid should be split into two balanced groups, one group took the white and buff kills Val'kyr black and the other takes the buff black and white Val'kyr kills. The buff blacks and whites take simply by clicking on one of the four portals that appear when you start the event.
Periodically look of black balls and white lined the walls of the arena who are heading to the raid, as many balls as a group take more damage than the other receives. If you want you can take those balls that you own (white if you are white, black if it was blacks) to get the stack to help but not necessary. In addition to this the ability to make 2 Val'kyr case every 30 seconds.
  • Shield of Darkness / Lights : Val'Kyr is one of the shield and start casting a cure. The entire raid to do damage on her, so who needs to change the face color. For example, if the shield is white, all blacks must become and do damage on her. The cast lasts 15 seconds, you do enough damage to destroy the shield and stop in time or by 20%.
  • Dark / Light Vertex : one of the two Val'kyr begins to cast this skill. The cast takes 5 seconds, by which time the entire raid must be the same color Val'kyr it is brown. In practice, if the white caste the vortex, the group that has the debuff black has 5 seconds to touch the white portal. Who does not change color in time dies within a few seconds.

Anub'arak



The tournament has finished and we Tirinion proclaims winners or maybe not ... Arthas appears suddenly in the middle of the Coliseum, and recalls that Tirion Neburiani have built an empire under the ice of Northrend, an empire on which the Coliseum was built ("An empire That you so foolishly built upon your structures. MY EMPIRE.") . Arthas hits the floor at the center of the arena and it breaks into pieces making us fall into a deep ice cave. Fortunately, we landed in a puddle of water, even if we hear a dark voice say, "Ahhh ... Our guests goodbye, just as the master Promised." and you realize you have fallen into one of the halls of the underground Nerubian empire and in the presence of the same Anub'arak, the spider friend of Arthas, and the king of the Nerubian.

Anub'arak and the room where the fight takes place

The fight is much more complicated than previous and a little more difficult. It has three phases:

In the first and second phase, one of the ranged (usually a hunter, lately I always do I) must be almost all the time to hit the ball / ice clouds that flutter over the room. The balls have 9000 HP and when they fall they leave a patch of ice on the ground that goes away only if the boss hit by spikes in phase 2. The ice is used in phase 1 in order not to go under the earth's add, in phase 2 to take no damage the boss is out of the ground with his spikes.

Step One, where the melee on the boss can do more damage and kill the first couple of renged add that appears. In Phase 4 appear to be tanked by two add offtank, we kill the first two to avoid the risk that the tank die.

Step Two, the boss goes underground and appear continually add little that can be killed easily. We must also kill the adds left over from step 1. The key part of this phase 4 is that everyone is on the ice, in fact, the boss turns to the room of the ground, stabbing at random players that if they do not get on the ice damage is very high and most of the time they die. (Actually the first seeks a player then goes against continuing to pass on the ground from under the ground)

Step Three, begins when the boss gets to 30% of life. All the raid moves to do damage on the boss and try to pull it down as soon as possible. The boss at this stage inevitably give up all-area, the healer must be careful to treat but not too much, in fact, more than the life of the raid is low, unless the boss and more care goes down fast.



The Crusader's Coliseum seen from the underground cavern

We also did the new boss in Wintergrasp, Koralon the Flame Watcher. It is very difficult and Droppa 2 Emblems of Triumph. Practically the only thing to be careful and dodge the small circles of fire when you appear as the character.




While we've added the video of the Trial of Champions. E 'in the full version Heroic istance;)



PS

Ok, this has nothing to do but I noticed that if you enter the Colosseum from outside (ie without going into any istance but once inside). They are the stands empty and the arena full of Enchanted Broom cleaning up the floor for good. There 's even a broom and a garbage boy who regularly goes to squeeze in a bucket!

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LFG Heroic Daily

Chalcifer to Culling of Stratholme, in the form peeled (do not know why I become bald from human OO), which makes the cheese man

With the story that T9 and other pieces to ilvl 245 can be taken with Emblem of Triumph, I started to do the Daily Heroic . The first time I heard that the emblems of the Triumph were also given by the Daily Heroic, there have been very bad (in fact I thought that only those who had a long time he could take better equip).
Instead I had to change my mind, the Heroic in turn is done in half an hour at most (with a found in the Looking for Group) and the system is able to move forward in a pg a bit more varied, but consistently asking not obstinacy. Having done a few dungeons in Northrend, I found the perfect opportunity to explore better and excuse to take those 30 minutes in the early afternoon to distract me. Although each day I hope that both daily and yet it does not happen Oculos mine. I have never set foot in this Istance because nobody wants it, everybody says that they have the nausea and meanwhile my quest dungeons Oculos expected to be completed by something like six months.

Magnificent skit Started Culling of Straholm

Since Nemea, CL (Class Leader) of the Hunter in my guild, he left, we are only 2 active and Hunter TOC beak loot us than we can afford in terms of EpGp (DKP once were, in practice, are points which take into account in the raid guild killing bosses in raid accumulate and spend taking loot). Among the loot
TOC 25 and took the team with the emblems of the Triumph have already managed to accumulate a lot of pieces with Item Level 245 or 232: shoulder pads, helmet, bracelets, pants, two rings and spring!
My appearance has changed significantly in recent days.

Before

After

PS
course the crossbow TOC, Talonstrike , I managed to take just a few days after the much-desired Siren 's Cry that actually managed to take only after Giant's Bane (I hate guns, I love the arches, so, given that no one needed, I took the Siren's Cry though is equal to the Giant's Bane). Absurd that damn bow is released only when it was no use to anyone.


View from the platform of the third boss in Nexus (Heroic)

Monday, September 28, 2009

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Cuisine, Travel and Reputation

One of the screenshots made to the collection (sky of Nagrand)

Lately I have given a little to be done to achieve several goals:
  • Be Exalted with all the capitals of the covenant (so they can take the mount, the achievements and unlock the daily Argent Tournament).
  • Skille Fishing and Cooking (so I could make the food in the raid, without having to spend a lot in AH).
  • Create a collection of Azertoh to capture Screenshots before the Cataclysm.
Because these three objectives all require me to return to the same places (the old continents) have made progress with everyone.

The cursed book and I'm talking about the Centaur

Before long I reached Exalted with all the capitals of the alliance just doing quests in the departure areas of the various races. I must say that I thought would have been more 'boring, but I even found a few quests, I had not done, very interesting. For example I found in Darkshore cursed by a book that when I went over to read it, was released one arm that I hit and thrown to the ground! (A scene very ironic and mood I guess.)
Nearby I also help a centaur, I was amazed at the beauty of its animation (jumping merrily when he ran), I think it would be a playable race very interesting (do not need to mount ^ ^).

Going to Cooking and Fishing. Cooking I really liked it and still I have it at 350. Fishing is truly a profession rather obscene! It made me nervous until 225, when desperate, I dumped forever. It 's really crazy that serve 8-9 Persche to make a point (I do not think those who are more' below), if I had not the fear of being banned I would have definitely used a bot. Unfortunately Fishing is good for Cooking, but I do not care anymore. -_-

As for my plans to make a big collection of Screenshot for Azertoh (as well as the Outland) before the Cataclysm, slowly but well. For now I created all the folders, put the maps and included more than 2500 screeshots (especially regarding the departure areas, which are passed to the reputation and fishing / cooking). The main reasons that led me to want to create this collection are about a year ago I lost my old album of screenshots (there were a few thousand and I wanted-_-) and wants to "save" the old areas will be transformed with Cataclysm.

Another collection of screnshots fact par (a tower in Darkshore)

Monday, August 24, 2009

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King Varian Wrynn, the King of Stormwind

Some time ago I wrote about a Lellol 'article on King Varian Wrynn and his mysteriously disappearing. Since I have discovered new things on this subject and would be more appropriate to write the article here, rewrite the whole by adding new information.


Many players should know that the King of Stormwind, Varian Wrynn was a lot of time away from the throne. In the circumstances it is very mysterious disappeared while traveling to Theramore for a diplomatic meeting with the Horde, which would be discussed at a definite peace between the two factions. In its place in the real room (in the castle of Stormwind) was his son, Anduin Wrynn , a small child of 10 years with a torch in hand, flanked by bolvir Fordragon (Superintendent) and Lady Katran Prestor . Through quests for Onyxia attunement to be discovered that Lady Katran was nothing less than the human aspect of draghessa Onyxia . (Onyxia is the daughter of Deathwing : the new supervillain Cataclysm, the third expansion of World of Warcraft in so I talked about Lellol ). doing some research, I discovered that the beloved king had disappeared earlier in the prisoner ' Island Alcazar off Theramore . Some of this research led to the king's lost, but the chain was not complete and stops before you save the king, after an investigation that brought to light the circumstances under which he had been kidnapped.

E ' the official World of Warcraft comic to explain what has happened Varian to detail. Through a narrative arc that goes from number 1 to 14 of the comic (something many Americans, the Italians have two American number) you find that Defias , thieves that populate the surrounding territories and Stormwind have their abode in Deadmines , attacked and kidnapped Varian, bringing their island Alcazar where Onyxia / Katran expected. Onyxia wanted at all costs to control the kingdom of Stormwind and why it was willing to do anything. With a spell Onyxia Varian managed to split into two separate individuals: one individual bears all the weaknesses of Varian and the other hand contained his fighting spirit. Katran But, she thought of being on a desert island, was interrupted by a sudden attack of Naga . The two Varian awoke and began to fight; Lo'Gosh , the Varian fighting, managed to escape by throwing rocks into the sea while the other remained a prisoner of Varian Naga on the island for some time.

time after he returned to Stormwind Varian weak by the payment of a ransom, then Katran managed to continue his plan and make the mind of the king. Meanwhile, a Lo'Gosh without memory awoke on a beach in Durotar as a gladiator and was captured by Rehg Earthfury with Broll Bearmantle and Valeera Bleed . The three, after an escape and a long journey, arrived in Theramore, where Jaina Proudmoore Lo'Gosh revealed to others that could not be if not the king of Stormwind in person. While he was traveling to Stormwind, Marshall Windsor Lo'Gosh saved from Blackrock Mountain. He revealed the true identity of Katran and together they came to Stormwind.

Broll and Valeera, inseparable companions Varian

The two Varian accuse each other of being impostors, but fought Onyxia together, but this managed to escape with Anduin. Jaina helped the two Varian to unlock their memory, so they remembered the obscure incantation of Onyxia and to be the same individual. Together they marched on the lair of Onyxia and fought the huge dragon with Jaina, Broll, Valeera and other brave warriors of Stormwind and Ironforge. Onyxia, when pressed, tried to eliminate Lo'Gosh the same magic spell that had stopped on the naga Alcazar. Varian threw himself in front of Lo'Gosh, sacrificing himself to save life, but the spell is reversed and made them return to a single individual. Varian, full back, defeated Onyxia and saved his son.


From issues 16 to 28 (not sure that they are all over 28) of the World of Warcraft comic begins a new story arc that has to do with half and half Dreanea ogress called Garona. While the first story arc focuses on the Alliance, the second should focus more sull'orda. In Italy has only been released the first volume of this story arc (the eighth issue), but Varian and his companions appear to remain even if the protagonists were added a lot of other actors, such as Thrall and Rehg Earthfury . To address this

(Official Website Sandwiches) find information on all the number of World of Warcraft comic, including release dates, availability for purchase online and cards.

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Crusader's Coliseum

Patch 3.2. was released a few weeks and the Crusader's Coliseum was completed. Its imposing structure stands firmly in the ice of Icecrown. Tirion Fordring organized the tournament to gather the most valiant heroes and to try to work the Alliance and the Horde, more and more on the brink of a fourth war. Soon Icecrown Citadel will be attacked and the tournament is a great way to prepare soldiers.

Ok, this was a small impromptu introduction ... We pass to more interesting things. Since the new patch came out i spend most of the time the Argent Tournamet daily and try to do some new things. All around the new Coliseum has gathered a large crowd of people, animals and heroes. At the entrance of the Coliseum can be seen regularly Thrall and Hellscream Garrosh come and then also King Varian and Jaina Proudmoore sit in the stands.


There are a couple of groups of new Daily Quest, but they are only unlockable with the Achievement and I managed to unlock only one (among the other only yesterday).

A new chain of quests to discover that the normal Black Knight (who I previously defeated) was resurrected as undead by the Cult of the Damned (fatal in the service of Kel'Thuzad).

I also tried the new 5-player dungeons, Trial of the Champion, which is held in the Crusader's Coliseum, where they must fight and add more bosses that come one after another. Interesting is the first boss, where you must fight with horse and lance against a group of Ordos. At some point the tournament is interrupted by the arrival of the Black Knight kills the host of the tournament and do battle with us. It 's very funny dies as a second, third, fourth time and continues to fight, shouting things like "I do not need bones to kill you!" After having killed her ghost, dies ... only final but I like to think that his spirit still follow us shouting "Come back here! I have not finished with you."
Another thing is that the dungeon pretty much on the sidelines of the tournament you can see Thrall and Hellscream Garrosh one hand, King Varian and Jaina Proudmoore by the opposite one. Tirion Fordring instead sits in the center of the bleachers.


The new raid, Trial of the Crusader, it also takes him into the arena but they told me that for the last boss, suddenly, it breaks the floor of the tournament and you fall into a cave where you must fight against Anub'arak , the spider's personal Arthas. I just tried partially mode 10, so I'll talk another time ...

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The Death Knight is the story of Ashbringer

few weeks ago I realized that he had never made a Death Knight from the Wrath of the Lich King. Do not get me wrong, I had obviously played in the Beta but it was long ago and the area was full of bugs.





I brought the DK to 68, so I just did the quests in the starting area of \u200b\u200bthe Death Knight. There is no 'need to get down into the details of what I did to DK, as the two videos I had done then do it for me (above), but I want to tell the story from the beginning of the Death Knight.

Death Knights are knights of the alliance or horde killed and resurrected by Arthas as his slave. One of the most important Death Knight is definitely Darion Mograine. It all began with his father, Alexandros Mograine , War found a globe in the hands of a powerful Warlock Horde. Along with other advocates managed to purify the world and there was a sword forged by the dwarves of Ironforge , the sword was called Ashbringer and is probably the only sword that can combat Frostmoure . Alexandros was later killed by his brother Darion, Renault, and was converted into a Death Knight from Kel'Thuzad . The Ashbringer became corrupted ( Corrupted Ashbringer ) Darion until he penetrated to Naxxramas and finally killed his father, then ran for the doorways in the hall of Kel'Thuzad. Shortly after Light's Hope Chapel was attacked by the Scourge. The chapel was a tempting prey to the Scourge, in its secret, in fact, a thousand of the bravest defenders of human bodies were hidden to avoid being converted into servants of Arthas. The battle between the champions of ' Argent Dawn (a compact group consisting of any race who wants to fight the scourge, but the opposite Scarlet Crusade who wants to die but also the scourge of the other races outside of human) and the immense horde of undead was terrible and was won only through the sacrifice of Darion. Kel'Thuzad did manage to take possession of his body and resurrected as a Death Knight .*

This brings us back to Ebon Hold Kniga Death and Wrath of the Lich King. Darion is in fact floating in the structure of Ebon Hold, the Ashbringer with him but again corrupt (see photo above), and takes players to attack New Avalon, a fortress of Scalet Crusade. As a Death Knight, I had to exterminate the humans in this fortress, including citizens Tramanto fear. The best thing about this area is the use of Phasing Technology which allows it to move forward with the story even the setting, so when I helped to destroy the village in front of New Avalon has become an outpost of the Scourge. However, once destroyed New Avalon, the Scourge of the way Light's Hope Chapel is once again free.

The final battle in front of the chapel ends with the arrival of Tirion Fordring . Tirion Darion to reveal that Arthas has sent him to die with his knights only to release him into the open. It therefore appears that Arthas puts into serious difficulties Tirion Darion but manages to pull his Ashbringer (once in the hands of Tirion, the weapon is to be cleansed immediately) with which he hits the Lich King. Arthas disappeared, shouting "This ... Is not Over ..." (di Non ... .. is finite). Tirion keeps the mind control by the Death Knight and founded the ' Argent Crusade, the Argent Dawn union el' Order of the Hand silder (old order of knights in Tirion is a part), to set sail for Northrend and Arthas fight together.




Video showing the Battle for Light's Hope Chapel in a very effective way


From this point the Ahsbringer apparterà to Tirion, who will be in Northrend, more precisely to ' Silver Tournament to try to work against the Horde and the Alliance Arthas. The Death Knight will return to each member of their faction, immediately after completing a fun quest where you must bring the letter to the King of Stormwind Tirion (or if you are Horde Thrall) to be accepted into the Alliance (or in ' Horde). E 'was really fun cross Stormwind with people behind me shouting things like "Monster" or "Murder!" and pulled me on so many beautiful tomatoes and bananas so many beautiful (see photo below). The obvious thing is over when Varian read the letter and I agreed in the Alliance, but it would have been funny if the inhabitants had continued to hold a grudge.

* The story of Alexandros Mograine at this point is told in detail and in a very nice cartoon on the "World of Warcraft Ashbringer" distributed in Italy by Panini. You can buy it and see the details on the official website of Panini to this address.


PS

In a secret base of DK in New Avalon, I met Tharassian. A DK I remember a quest in Northrend ( this post).

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Yogg-Saron, the Old God


We came in front of Yogg-Saron (of course mode for 25 players), but the summer heat did not allow us to address it and other times we passed the first stage. In fact we did try a few on July 7, the penultimate week in which we were able to raid, before the summer break.

The first impressions are pretty good fight, I remember getting a lot of fun to wander around the room, trying not to get caught by the green mist.

The first phase consists in dealing with the fact guardians of the Old God that sprout from the back of the room. A group of us stayed at the door and the guards wore 20%, a small group instead of waiting for the tank would lead a caretaker at the center of the room to kill him and blow it up near Sara . Sara talked about that last post, is a projection of Yogg-Saron be killed if you want to go to other stages, where you must fight against the brain and tentacles (second phase) and then against the body of the Old God (third phase).
What made this very difficult first step, especially for the small group that was to kill the guards near Sara (group of which I was proudly part!), They were clouds of green gas that roam the room and that if affected, did tick a lot of extra guards impossible to control. These clouds usually did not arrive in the area near the door, so the rest of the raid was "almost" saved. Finally, the stage must be blown in the face will be at least 8-9 guards, we got us very close.
I hope we can get back to Saron Yogg-soon, wait for us!


To reach Yogg, of course we had to kill his trusted general. It 'a kind of large crab called General Vezax .
His fight is pretty simple, it's just a phase but with strict rules.
  • skills and consumables for mana regen does not work (not entirely true for some classes that would otherwise verebbero penalized too much, we Hunter in fact we can usarel'Aspect of the Viper that works even if little).
  • Recco mana necessary to burst the bubbles green Vapors Saronite calls and go over and then leave when you get to the sixth stack the debuff that makes (otherwise it takes too much damage and die).
  • The boss is always a sting called Shadow Crash Ranged going to hit after a parabolic trajectory slow. The caster must depart from them and then fly very darts that leave stains on the ground at the point where they collapsed. These spots indeed reduce the mana cost of all abilities by 75%.
  • DPS should position themselves in groups of 3-4 and still be separated because of the Mark of The Faceless, which is a sea of \u200b\u200bdamage to nearby players and medical care on the boss. DPS and then only on the black spot.
  • The Healer can not heal the raid but the tank because of the scarcity of mana. Melee
  • I have the most difficult and crucial. They have to stop when the boss does Searing Flames, and unsustainable aoe damage that would otherwise cause a wipe.



Unfortunately the video came just last part of the fight.

Very scenic corridor that leads to big granchione, it is all shattered and ruined. Clearly communicates "Here there is' something wrong" but also "The Titans have forgotten to teach someone how to do repairs in their city."

Last Mimiron boss today. Mimiron gnomes is a mechanic who likes to build infernal machines such as the Flame Levithan and XT-002. His combat consists of 4 stages, each of these Mimiron takes a different machine to test it and have fun at us ...
  • Phase one against the Leviathan MKII : Mimiron begins by climbing on a tank similar to the Flame Leviathan but much smaller. It 's the easiest stage, a simple tank and spank with the distances between the DPS and periodically an AOE that kills anyone is within 15 yards from the boss.
  • Step Two against VX-001 : Mimiron salt on a machine that has two huge guns as arms. At this stage there is no 'need to tank because the boss only attacks people randomly shooting at . For this you must be careful to care. Besides this the boss launches of missiles, Rocket Strike on a random player, just move from where you see a red circle to dodge them. Finally, every time the boss makes Laser Barrage, Piggie in a fatal blow to all those within its range, luckily this shot only covers a small area of \u200b\u200bthe room and only runs to 180 degrees.
  • Step three against the Aerial Command Unit: This time Mimiron salt on a small dish wheel. The raid is positioned towards the entrance, many have started to arrive add from the center of the room. The Melee and Tank dealing with add, dealing with the boss the Ranged and bombs with legs that do damage if you come across the raid.
  • Step Four against V-07-TR-ON : All the machines previously used by the boss are assembled to make the robot / man you see in the picture above (in the picture is dead, however, little detail). The boss then has three pieces, the head (Aerial Command Unit), chest (VX-001) and the basket (Levithan MKII). These three pieces are destroyed within 5 seconds by others. The hard thing is that the boss will periodically AOE of the first phase (which kills the players within 14 yards) and Laser Barrage (which shoots in front of you and turns for 180 degrees) of the second.
The video I will certainly do it again soon. ;)

The road to get to Mimiron is quite impressive. In fact, I can say without doubt that is the most beautiful in Ulduar! Indeed Mimiron is located in a wing of Ulduar and far to get there you must take a train really wonderful.

Monday, March 16, 2009

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blog at the moment (I hope) ... pause ... spend more time at work and not have time to update my practice space, but when I come to see you!

a kiss at all, I miss you so much!

Valeria

Monday, February 16, 2009

How Do You Macramé

two more pages ... ..

I'll be fast, but because they are not in the mood to write so much, I'm trying to put the neurons (the ones still intact) on the part soon after this post because I'm going to get back to scrapbooking.

I stopped just to show my latest creations started and finished yesterday ... ..

img059 the front page I my friends at a bachelor party ... .. where we have unleashed!

img058

And this my Amol who was captured by paparazzi while eating a piece of coconut ... ... ....

What do you think?

I run a scrapbooking ... ....