now everyone will have made a
The Forge of Souls is the first dungeon, Jaina wants to infiltrate the fortress of Icecrown to obtain information and maybe find a strategy to defeat Arthas. Forge of Souls is simply to cross the Furnace of Souls and establish a bridgehead on the other side. Curious is the musical accompaniment of the first boss, the first time I heard it I did not understand what was going on: a rock song is pretty unusual in World of Warcraft, it's not even too bad to be honest.
Pit of Saron . Through the portal at the end of The Forge of Soluls, you must take an open pit mine called, precisely, Pit of Saron. The company will soon reveal more difficult than expected, given that Tyrannus is just outside the full quota of the Alliance, but Jaina and of course our party. Tyrannus is a little man Death Knight, with his fluttering Frost Wyrm above the mine and is also our goal (final boss). Since we were defenseless, you have to turn to the mine and leave the prisoners to reform a quota large enough that it can be challenging. In doing so, we find two rather simple boss. Overtaking on Forgemaster Garfrost, which is only a troglodyte Gigantone for hobbies now throwing stones at people, and Krick Ick is a boss already more fun. Krick is a gnome with an irritating voice, perched on Schina of Ick, a plague eruptor brainless. The funny part is that Krick reveals a rather clever gnomes and yelling orders Ick very well designed to embarrass the contestants. For example, "No, That one! That one! Get That one!" ("No, that! That! Beat that!" Ick and runs on a DPS) or "Quickly! Poison Them All while they're still close!" ("Quick! Avvelenali all while they are still close," and creates a pool of poison very dangerous player and we are neighbors). When Ick is killed, Krick Jaina goes begging not to be killed, then later reveals that, in the Halls of Reflection, we will find Frostmourne unattended. Krick is then killed by a shot pulled from Tyrannu.
gathered a new army, he began the climb to the plateau of Tyrannus, which consists of an open space high enough to hit the beloved Death Knight. The road leading up consists of a very steep , patrolled by undead, and a tunnel where you must move fast because blocks of ice from the ceiling collapse. At the top, you can hear sounds of bones and metal to reach the tunnel, Tyrannus does not exist to inform us that this is a entire army of undead intent in climbing up the path, in order to exterminate us all. The group of freedmen that we brought back there can hold off, giving us the opportunity to fight alone the bastardoni, which is very weak, even with its Frost Wyrm that, from above, bombards us with spells. Tyrannus dies and the undead army is defeated, while the army chief makes a speech to congratulate , suddenly appears Sindragosa ! The huge Frost Wyrm kills everyone in the mall a powerful spell, including us ... Jaina if there had teleported to safety before. ;)
Halls of Reflection . Istance This is so spectacular that the first time that I made, I was not able to stop myself from spam in party chat "THIS IS EPIC!" several times. Entered the Halls of Reflection, you are immediately in front of Frostmourne floating above a pedestal. Jaina inspects it and makes contact with the spirit of Uther , which reveals that the Arthas destroyed the place where it joined with the Lich King (the top of the citadel) and that a new Lich King will have to take its place, or the Scourge free to roam Azeroth, destroying everything that will meet! The dialogue between the two is interrupted by the entry of Arthas, which takes Frostmourne and brings up a host of spirits in the room. Arthas ordered the spirits of elliminarci and runs away, Jaina after him because he wants to find out if there 'is still good in him. Eliminate all the waves of spirits in the room, the door opens and you can follow Jaina. You are deep in the hallway, engaged in a desperate fight against the Lich King. Once achieved, Arthas Jaina freezes and screams "He is too Powerful, we must leave this place at once" ("is too strong, we must leave this place fast ")... One of the most epic moments in the game is going to have beginning ...
The last part of the dungeon is, in fact, in a spectacular escape being chased by the Lich King. Jaina slows it down but he brings up the walls of ice that blocked our way, Jaina can destroy them, but we must protect it from waves of adds that Arthas is sending him. Once at the end of the road, we find ourselves in front of an alley Czech ... all seems lost, Jaina dying suffocated from the clutches of Arthas when ... The Skybreaker is behind our shoulders and guns bringing down the passage on Arthas.
Particularly amusing is was the last time I did this istance, when, worried Arthas get him to look back, I fell in the ravine beside the road, with great ease ... LOL!
The last part of the dungeon is, in fact, in a spectacular escape being chased by the Lich King. Jaina slows it down but he brings up the walls of ice that blocked our way, Jaina can destroy them, but we must protect it from waves of adds that Arthas is sending him. Once at the end of the road, we find ourselves in front of an alley
Particularly amusing is was the last time I did this istance, when, worried Arthas get him to look back, I fell in the ravine beside the road, with great ease ... LOL!
Here's the video of the entire istance (cut in fights less interesting).
An interesting trailer that hints at the plot of This dungeon is three, created Vodka from the guild.